Dave McCool, founder and CEO of Muzzy Lane, joined me to discuss the role and potential of AI in creating dynamic, role-play simulations for online learning.
I wanted to mention to you that I wish I could remember when I heard the talk Clayton gave on disruptive innovation after his stroke. I found it so engaging as to its importance by the fact that he had to labor tremendously to give it. He obviously believed he had a message of great value to deliver. "Disrupting Class" is my primary recommendation for anyone with even an inkling of belief that there must be change in hopes it sends them on the journey of "how".
This video was informative as it ties somewhat into how we learn and why project based learning is so superior to lecture based but I wanted to mention the books I am reading on this. "The New Childhood"(2019) by Jordan Shapiro led me to "What Video Games Have to Teach Us About Learning and Literacy" (2009) by James Gee which led me to "Mindstorm" (1980) by Seymour Papert. As I began "Mindstorm", being a 1980 perspective, I felt it would be highly informative to reread at the same time "Brave New Words" (2024) by Sal Khan. I noted the published dates because it highlights the necessity of understanding what thinking has already taken place so as to void thinking we are inventing a whole new wheel.
The big challenge we face is that today education no matter how inferior it is, is free. New content providers are interested on ROI and nt curriculum developers that sell to k-12 schools to use theirs. As Disrupting Class highlights, adding into an entrenched structure (this is a government one with no examples of how archaic government institutions have ever been disrupted) Inexpensive combined with ease of availability is the key.
The disruption will come from learners finally realizing not that they can just learn at their own pace but can create content (teach the computer) that is specific to their nuances of learning. I am trying to help a State Legislator understand how cities are built and the pitfalls they later discover that caused them to deteriorate now. I suggested she get a copy of the old simulation game Sim City 4 and play it. It doesn't answer her problems but it should stimulate the importance of asking the right questions first.
I wanted to mention to you that I wish I could remember when I heard the talk Clayton gave on disruptive innovation after his stroke. I found it so engaging as to its importance by the fact that he had to labor tremendously to give it. He obviously believed he had a message of great value to deliver. "Disrupting Class" is my primary recommendation for anyone with even an inkling of belief that there must be change in hopes it sends them on the journey of "how".
This video was informative as it ties somewhat into how we learn and why project based learning is so superior to lecture based but I wanted to mention the books I am reading on this. "The New Childhood"(2019) by Jordan Shapiro led me to "What Video Games Have to Teach Us About Learning and Literacy" (2009) by James Gee which led me to "Mindstorm" (1980) by Seymour Papert. As I began "Mindstorm", being a 1980 perspective, I felt it would be highly informative to reread at the same time "Brave New Words" (2024) by Sal Khan. I noted the published dates because it highlights the necessity of understanding what thinking has already taken place so as to void thinking we are inventing a whole new wheel.
The big challenge we face is that today education no matter how inferior it is, is free. New content providers are interested on ROI and nt curriculum developers that sell to k-12 schools to use theirs. As Disrupting Class highlights, adding into an entrenched structure (this is a government one with no examples of how archaic government institutions have ever been disrupted) Inexpensive combined with ease of availability is the key.
The disruption will come from learners finally realizing not that they can just learn at their own pace but can create content (teach the computer) that is specific to their nuances of learning. I am trying to help a State Legislator understand how cities are built and the pitfalls they later discover that caused them to deteriorate now. I suggested she get a copy of the old simulation game Sim City 4 and play it. It doesn't answer her problems but it should stimulate the importance of asking the right questions first.
Spot on my friend