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Vance H. Fried's avatar

I think of Experiential in two categories. One is gen ed focused on durable skills--mostly collaboration and creativity. The second is vocation focused. As to gen ed, there are a lot of simple management training exercises that are cheap (or free) that are easy to run and engaging. These can be covered in one F2F course with 15-30 in a section. Could also be run in high school.

For vocational, 2-3 courses integrated with asynchronous academic course related to career. AI may prove a great help here to provide simulated experience, but still need some real world experience. Maybe college just does simulated experience and employers handle real world experience in a probationary first year job.

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Vance H. Fried's avatar

I think split between Academic and Experiential is a good approach. I would add that without AI asynchronous online is already better/much cheaper than face-to-face for Academic. AI makes it more so. Question: How much Experiential is necessary before student can enter the workforce?

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